Friday 11 September 2009

The Pirate Life Is Not For Me.


We had a good game last night, lots of fun. I was mightily cheesed off by the medic/heavy combo who spawn killed our team for a while in Goldrush (then came back later and did it again!) but managed to hold my cool and not use the admin tools against them.

It's good having the admin tools back. We were playing Piratelife later on and thought it lacked a certain something, probably just needs more playtesting. The attacking team has a hard time getting anywhere near the second point. When it started up for a third round I was one of a few people who groaned, but everything was okay as I had the buttons to change the level.

Piratelife is being removed from the cycle right now.

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